COWBOY ACTION SHOOTING®
How We Run Things
Eye Protection is required for all participants and spectators!
Shooter Registration: 08:00 - 08:45
Anyone and ever'one who's interested, regardless of experience, to shoot or just t' watch. We actively recruit new shooters, but... a Cowboy Action Shooting Match is NOT the place to learn to shoot a gun. We insist that you have SOME shooting experience... just not necessarily CAS experience.
Shooters under 18 must be accompanied by a parent or legal guardian.
Most of our matches consist of six stages.
COWBOY CLOTHING RULES
SASS Rules on acceptable clothin' and guns are interpreted kinda loosely, but we do insist on:
SASS Members: $20.00 - Non-members: $25.00
We have no food or drink facilities, so bring your own grub.
Unless otherwise specified in the stage description:
Anyone who'd like to show up early to help set up targets, props, etc. is VERY welcome!
We're a small group, so everyone who participates in a Cowboy Shoot needs to pitch in and do their part in helpin' out wherever they can. Obviously, if you've got a bad heart, we don't want you luggin' heavy steel plates around, but there are some things that anyone can do.
Jump in and do what you can! Don't be shy if you've never done this before, we're a friendly bunch, and we'll be glad to help you out by showin' you what to do!
Go up to shoot when you're ready. We don't want to force anyone to shoot in any particular order, as they might not be ready to shoot when their turn comes around. HOWEVER, keep in mind that it takes a certain number of people to WORK the posse, so we can't have everyone lined up at the loading table at the same time.
Everybody has to pull their weight. If you don't volunteer for one of these duties, you can expect the Posse Marshal to deputize and assign you!
POSSE MARSHAL - RANGE OFFICER
The Posse Marshal is the boss. He's the one thast makes sure everything runs as smoothly as possible.
TIMER OPERATOR (RANGE OFFICER)
He ensures that each shooter is ready to participate, times each stage, and assists the shooter to make sure that ever'thin' goes well.
Don't be afraid to keep score! It ain't rocket science! The Score Keeper enters the elapsed time and any misses or procedurals on each scorecard.
The Posse needs three people t' count misses. If the posse is too small, the Scorekeeper may act as a Spotter.
Watches each shooter load each firearm, ensurin' that the correct number of rounds are loaded and that pistol and rifle hammers are always down on EMPTY chambers.
Ensures that ALL guns are unloaded before the shooter leaves the line.
Someone's gotta do it. We don't want anyone pickin' up their own brass - it's not safe and it just slows things down. This is a great job for the younger shooters who can bend more easily. (Hint! Hint!). The Spotters can double up assignments and take care of this if there aren't enough shooters in the Posse.
Everyone's a Safety Officer.
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